Popo Bloom’s first game · In planning

Place. Connect.
Watch it bloom.

Set down workbenches, connect the paths materials travel, and watch wooden toys, ceramic mugs, and little lamps come together. A cozy workshop automation game — the first from Popo Bloom, a small independent studio. Now in planning.

A miniature workshop on a cream plinth. Conveyors loop around a green assembly machine; wooden rabbit toys sit in the woodshop on the left, ceramic mugs by the kiln at the back, and amber lamps and packing boxes on the right.
Concept art with added motion — not gameplay footage.

Inside the workshop

How one little thing
comes together.

Three products are planned so far. Choose one to follow its making process through the zones of the concept art.

A wooden rabbit pull-toy with terracotta wheels

01 · Woodshop

From a wood block
to a rolling rabbit.

The wood is cut and rounded off, then the assembly machine fits terracotta wheels. Finished toys move on to packing.

  1. Cut the wood
  2. Shape it
  3. Fit the wheels
  4. Box it up

Products and processes are early concepts and may change during development.

A sunlit wooden desk by an arched window, with a sketchbook of production-flow doodles, a pencil, a wooden rabbit toy, a sage mug, and an amber lamp.
A desk for sketching production flows · Concept art

The studio

Small worlds
worth lingering in.

Popo Bloom is a small independent game studio that has only just opened its doors. We love objects that feel handmade, systems that click into place step by step, and a pace that never rushes you.

For our first game, we want to capture the joy of laying out workbenches and paths yourself — and then watching a little workshop run on its own.

First game
A cozy workshop automation game
Planned products
Wooden toys · Ceramic mugs · Little lamps
Release
Not scheduled yet

Progress

Still placing
the very first workbench.

  1. Now (current stage)

    Concept planning

    Shaping the workshop’s mood, its products, and the core making loop.

  2. Next

    A first production-line prototype

    We plan to start small: place workbenches, connect paths, and finish a single product.

  3. After that

    Growing the workshop

    Once the core feels right, we’ll add products and workbenches one at a time.

No release date has been set. We’ll keep adding news to this page as it happens.